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dc.contributor.authorJantjies, Mmaki
dc.contributor.authorMoodley, Trevor
dc.contributor.authorMaart, Ronel
dc.date.accessioned2019-07-02T11:37:25Z
dc.date.available2019-07-02T11:37:25Z
dc.date.issued2018
dc.identifier.citationJantjies, M., Maart, R.D. & Moodley, T. (2018). Experiential learning through virtual and augmented reality in higher education. Proceedings of the 2018 International Conference on Education Technology Management CETM 2018. Conference Proceedings Series by ACM, pp 42-45.en_US
dc.identifier.isbn978-1-4503-6630-4
dc.identifier.uridoi:10.1145/3300942.3300956
dc.identifier.urihttp://hdl.handle.net/10566/4695
dc.description.abstractEducational technology can enhance learning by supporting the learning environment through various digital resources. There have been numerous emerging technologies which are able to bridge the resource gap in learning environments enabling students to get access to an abundance of resources on digital platforms. This paper presents a literature review, exploring the potential of using Mobile Augmented Reality (AR) and Virtual Reality (VR) technologies to support experiential learning in South African institutions. While there have been studies which aim to assess the use of AR and VR for educational purposes such as in mining safety education in South Africa, there is a need for studies that look at the potential of AR and VR in augmenting higher educational institutions such as universities and Technical and Vocational Education and Training (TVET) colleges which require students to complete an experiential learning component in their studies in order to complete their qualifications. The study aims to establish the potential role that AR and VR can provide in enhancing experiential learning by providing students with practical experience in various educational fields, leveraging augmented and virtual reality technologies to simulate such learning environments.en_US
dc.language.isoenen_US
dc.publisherACMen_US
dc.subjectTeaching in a digital worlden_US
dc.subjectAugmented realityen_US
dc.subjectVirtual realityen_US
dc.subjectExperiential learningen_US
dc.subjectMobile learningen_US
dc.titleExperiential learning through virtual and augmented reality in higher educationen_US
dc.typeOtheren_US


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